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Forest River Bed ( Organic World Building in UE4)

This is the second part of the 3D environment artwork "Forest River" that I made in the 10 weeks course from CGMA titled "Organic World Building in UE4" with Anthony Vacarro. This area is the middle area between the forest entrance and the waterfall area. It was inspired by the idea that I wanted to make a playable environment level that could fit into the Unchartered 4 game environment. I used 3Ds Max, ZBrush, Substance Designer, Substance Painter and Unreal Engine 4 to create this environment. It was selected as one of the best work for the course showcase.

I learned a lot about the latest technique on how AAA studio such as Naughty Dog approach the creation of 3D organic world from Anthony. I am very thankful for Anthony lessons and mentoring for pushing me to the latest AAA game environment creation skill set. I previously worked on Unreal Engine 3 for a MMORPG many years ago and looking forward to work again on next-gen game environment for AAA game title.

Forest River Bed 01

Forest River Bed 01

Forest River Bed 02

Forest River Bed 02

Forest River Bed 03

Forest River Bed 03

Forest River Bed 04

Forest River Bed 04

Forest River Bed 05

Forest River Bed 05

Forest River Bed 06

Forest River Bed 06

Asset Gym

Asset Gym